Random quote that gives me strength when I read it

Random quote that gives me strength when I read it: “When you say, ‘I can’t! I can’t solve my problems!’ I want to thunder out, ‘Don’t you realize who you are? Haven’t you learned yet that you are a son or a daughter of Almighty God? Do you not know that there are powerful resources inherited from Him that you can call upon to give you steadiness and courage and great power?’” ~ President Boyd K. Packer

Sunday, November 24, 2019

Aluminum Gnat can be cool?

Out of Cosmere knowledge (or knowledge about any fictional book, for that matter), my knowledge about Scadrial and the magic systems on that planet is by far the greatest.
I know a lot about Mistborn.
It is my favorite series, after all, so it's not all too surprises. Plus its magic systems are, like, the coolest.

I could be wrong about this, but I'm assuming I'm not because this makes sense to me, and it's fun.

When you burn aluminum, it gets rid of the metal. It does not matter if you can burn that other metal or not, it just has to be allomantically relevant. Now, I'm assuming this also includes metals that a mistborn could burn, but they would get sick (or die) after doing so. (That's important because it adds a ton of potential metals an aluminum gnat could get rid of. (aka, they're not just stuck to pure allomantic metals. If the metals not pure, it would still get rid of it, etc.)).

In order to burn a metal, it does not have to be directly in your stomach. If a dagger made of (good) pewter is stabbed into Vin, for example, she could actually use that dagger as an allomantic reserve.

Let's say I'm a twinborn, with alminum allomancy and gold feruchemy. It would be cool. I get stabbed by a sword/dagger; I burn enough aluminum to make the sword/dagger go away, and then I use health to heal myself. It would be a great time. And it wouldn't work in a lot of scenarios. But it could work in some scenarios, and that's what's fun about it.

Making people's weapons disappear after they stab you is fun in general.

No comments:

Post a Comment